Major updates of enhanced versions of Baldur's Gate and Icewind Dale are now in beta.

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Major updates of enhanced versions of Baldur's Gate and Icewind Dale are now in beta.

Several years after Beamdog released the original "Baldur's Gate" and the Enhanced Edition of "Icewind Dale," the studio has announced that it is planning an update and is working on the "Baldur's Gate: Enhanced Edition" and that a "Big 2.6 Patch" for "Baldur's Gate: Enhanced" is in the works. The patch notes include numerous fixes for the sequel and "Icewind Dale."

Highlights of version 2.6 include a move to 64-bit executables, "hundreds of bug fixes, including many spell fixes," improved pathfinding and multiplayer stability, and the addition of the Adventurers of Neverwinter portrait to all three games, Baldur's Gate 2, the localization of the French text of Baldur's Gate 2.

If you frequently find your heroes getting stuck with each other in combat, or going the long way around as soon as you press the space bar to unpause, you will appreciate the pathfinding improvements. The list of fixes is too long to list here, but some fascinating specs such as "Drizzt now properly acknowledges the player's help in Gnoll ambushes" and "Fixed crash when using Polymorph Self to become a brown bear if the record screen is open." Many included.

Beamdog wants players to test the beta of Baldur's Gate: Enhanced Edition version 2.6, but only a little; if you're playing on Steam, go to Properties > Betas and click Road to 2 .6 beta, but for now the only feedback the studio is looking for is if the game launches and saves correctly. If you can help, please test it on the Beamdog forums or the Steam forums and let us know.

Meanwhile, here is everything we know about Baldur's Gate 3.

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