Crytek's Lawsuit Over Star Citizen Using Cryengine Continues to Heat Up

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Crytek's Lawsuit Over Star Citizen Using Cryengine Continues to Heat Up

Crytek recently requested an unconditional dismissal of its lawsuit against Cloud Imperium Games. CIG disputes this because part of the lawsuit hinges on the Game License Agreement (GLA) between the two companies, which allows CIG to use Crytek's engine for only one game, "Star Citizen". and that the lawsuit is baseless because "Squadron 42" can be accessed from the same launcher as "Star Citizen" anyway, and further that it has switched to Amazon's Lumberyard engine rather than Cryengine.

There are several other layers to the lawsuit, but let's not peel the whole onion now and just focus on the latest development: on January 17, CIG filed court documents demanding that Crytek pay at least part of CIG's legal fees, rather than dismiss the lawsuit.

CIG's court documents, which can be read online, call Crytek's actions "attention-seeking" and state that "Crytek pointed its car at CIG's storefront window, accelerated, pushed through, ate donuts for years, then backed up and drove away, and another day, CIG He argues that "things like circling and crashing should not be allowed to happen. Crytek deserves to have its keys taken away permanently so that CIG can conduct its business responsibly without any further interference from Crytek or its set of lawyers.

The document also falsely claims that CIG has not switched to "Amazon Lumberyard," the engine that CIG says Star Citizen is now using instead of Cryengine, and that "the timing of future releases of SQ42 , They accuse Crytek of "pretending that 'new information' has emerged in discovery. In fact, nothing has been shared with Crytek regarding the timing of the SQ42 release."

CIG is demanding "at a minimum" the release of the $500,000 bond Crytek paid upon submission; Crytek will respond in due course by February 7.

Thanks, Eurogamer.

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