Valve is building a system to automatically mute abusive CS:GO players.

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Valve is building a system to automatically mute abusive CS:GO players.

Team-based games like CS:GO require coordination between players. Coordination requires communication, and communication unfortunately generally requires talking to others. This is because some players use the power of communication to warn others of ambushes or enemy attacks, while others prefer less friendly banter. You know what I mean.

To crack down on such garbage, Valve is developing a new system for Counter-Strike: Global Offensive that will be more "accurate" at policing in-game cheating than current tools. At least in broad outline, the process seems fairly straightforward: players who receive "significantly more abuse reports" than other players will be given a warning, and if a high percentage of abuse reports persist, the player will be automatically muted by default from all other players. The other players can unmute the player if they wish, but the default mute status will remain until the offender earns enough XP to lift the penalty.

"The new system is driven by reporting, so players can establish their own standards for communication and peers can receive anonymous feedback when they cross the line," Valve said.

In true Valve fashion, the system is entirely algorithm driven: no details were shared about what constitutes a "significantly more" abuse report than the threshold (whatever that is), or what must be done to get rid of that albatross, but Reports will be weighted based on each account's playing time and frequency of reporting, which should help reduce the likelihood of abuse; Valve is already tracking reports with a new system, and players should "get in the habit of reporting abusive players as 'Abusive Communication or Profile' if they see them. and asks them to help feed the machine by "getting in the habit of reporting it as an 'abusive communication or profile.'

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