Thousands of players are currently experiencing and providing feedback on "Baldur's Gate 3" in Early Access (28,268 players on Steam as of this writing). And before the humans can get to work on a new build, the bots, called world testers and super gamers, go to work like canaries in a coal mine.
In an interview with Polygon, a Larian representative said that these proprietary bots were first developed during the development of Divinity: Original Sin. In the early days, it was just teleporting NPCs across regions, testing performance markers, and looking for basic crashes. Now it is much more complex, running multiple builds simultaneously, simulating hours of gameplay in a fraction of the time, running dialogs and manipulating the UI faster than a human.
Humans remain essential, Larian painstakingly explains. However, if the supergamer fails during the execution of the build, he finds that more work needs to be done before handing it over to the human. Initially, it was thought that supergamers could not beat mere humans when it came to combat systems, but while testing an enhanced version of Divinity: Original Sin, one of the QA members developed Divinity Original Sin: Original Sin. During testing of the enhanced edition, one of the QA team members managed to defeat the super gamer. The victor was subsequently promoted to lead tester.
"QA teams around the world are very important, and world testers are really not as smart as they think they are," Larian said.
Here's everything we know about Baldur's Gate 3.
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