'Cyberpunk 2077' is 'PC ready' but current console version still needs work

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'Cyberpunk 2077' is 'PC ready' but current console version still needs work

Cyberpunk 2077 was postponed yesterday to December. The postponement was only a few weeks, but sadly, as expected, it brought death threats against developer CD Projekt Red and the people who work there. The studio cited the complexity of developing and testing nine versions of the game simultaneously on current and next-generation consoles, PC, and Stadia while working from home as the reason for the postponement, but Adam Kiciński, co-CEO of CD Projekt, said in a conference call with investors following the announcement In a conference call with investors following the announcement, Adam Kiciński, co-CEO of CD Projekt, pointed more specifically to the Xbox One and PlayStation 4 consoles as the cause of the delay.

"First and foremost, on behalf of the entire board, I apologize for breaking our promise and betraying your trust. We underestimated the time required for a very final process," Kicinski said.

"The game is ready for the PC and will work well on next-generation consoles, so we were able to ship it on the scheduled dates for these platforms. However, even though the game has been confirmed by both Sony and Microsoft to work on current consoles, such a large and complex game requires a final optimization process, which takes additional time.

In the Q&A session that followed his statement, Kiciński reiterated that the game is "ready for PC" and that the studio could probably meet the current November 19 release date, but that "the extra three weeks will allow us to have more things satisfactorily The studio could probably have met the current November 19 release date, but "the extra three weeks will allow us to prepare more things satisfactorily," he said. He also acknowledged that three weeks does not sound like much of a difference for a game that has been in development since 2016, but added that "it will be a big help in technical matters regarding the current machine."

Michal Nowakowski, vice president of business development, said later in the Q&A that there are no specific "issues" regarding the current machine, only "optimizations that need to be addressed." However, in his response to another question, he suggested that the problems with Cyberpunk 2077 may actually run a little deeper, stating that "polish is needed to fix all the bugs and quality issues we are still facing."

As for the new release date of December 10, it is not rock solid, but it is "rock solid," and Nowakowski similarly was not yet satisfied with fully committing to December 10. When asked if "Cyberpunk 2077" would definitely be released on December 10, he replied, "More or less, I think so.

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