Unreal Engine's next hit is a real truck

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Unreal Engine's next hit is a real truck

From Borderlands to Sea of Thieves to Gears 5, Epic Games' Unreal Engine 4 has been a staple in many games, and with the GMC Hummer EV, UE is coming to automobiles for the first time. with Unreal Engine While it is well known that cars are on the horizon, the logic behind using a video game engine in an automobile may not immediately make sense.

In a recent interview with Techspot, Scott Martin, Creative Director of User Interface Design at General Motors, explains that the principles behind both are essentially the same: "The car is a video game engine, and the car is a video game engine. All visual information used in a car's infotainment system, including the car's image, must be rendered for that particular display. In addition, the car has a user interface similar to that of a video game, with elements such as touch-screen capability. In terms of software development, the gaming industry is unifying these processes, making them easier and faster to develop," Martin said. This time around, the feedback loop is much faster." For example, consider a rendering of a three-quarter view of a vehicle. Anytime you change the color or design of the front mask (i.e., grille, headlights, wheels, or overall design), you need to update it. Then, all of that data needs to be re-rendered. This process used to take 1-2 weeks with the old tools. Now, with the Unreal Engine and these tools, it can be done in one to two hours.

General Motors also plans to use the Unreal Engine to enhance the visual language of driver assistance systems. expertise in video game programming for use in similar areas. This is an interesting and complex topic, but I can't get over how game-like the cars on the Drive Mode screen are. It is obvious that driving the Hummer has a videogame feel to it, with a background reminiscent of the surface of the moon and a holobarrier that the car appears to pass through when another drive mode is selected. I am thinking "Death Stranding". To be fair, the Hummer itself is a car that most people handle only in video games, not a family car.

A quick look at the Unreal Engine blog reveals a number of collaborations between Epic and automakers, including McLaren, truck manufacturer Stanier, and a rather disturbing AR for BMW assembly training. regarding EVE Online's coronavirus. It is interesting to see video game processes and tools being used elsewhere, as in data collection.

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