Exoborne has made the extraction shooter less punitive and is taking storytelling notes from Hades.

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Exoborne has made the extraction shooter less punitive and is taking storytelling notes from Hades.

If anyone can speak with authority about the extraction shooter genre, it is Petter Mannerfelt. He is currently the creative director of Sharkmob's PvPvE shooter Exoborne, but not long ago he was game director at Ubisoft Massive, working on The Division and (especially) its Dark Zone mode.

Before Escape From Tarkov codified the term “escape shooter,” players betrayed each other for high-ranking loot and escaped The Division's Dark Zone, an isolated, high-risk arena embedded in the RPG's New York map . This concept is now one of the most followed trends since Battle Royale.

Battle Royale is actually where Shark Mob got its start. The studio's first game - Vampire: The Masquerade - Blood Hunt, a casual, highly mobile battle royale - failed to maintain an audience despite its quality; Fortnite, Apex Legends, and Warzone” had garnered attention, it was a time when other studios were already looking for what was next. [...] [...] [...] [...] [...] [...] [...] [...] [...] [...] [...] [...] [...] [...] [...] [...] [...] [...] The only way to get better gear is to go out and find it or ...... The only way is to kill someone and take what's theirs.

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