Remnant 2 Announces Plans for Third DLC: Remnant 2 announces third DLC, "The Dark Horizon," which will add free game modes and a "progression system.

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Remnant 2 Announces Plans for Third DLC: Remnant 2 announces third DLC, "The Dark Horizon," which will add free game modes and a "progression system.

Remnant 2 Rules I haven't talked about (or played) this game in a while, but that's because it's not the kind of game you linger over, nor is it the kind of game where you are forced to deal with battle paths and endless, forced FOMO grounds. This is a very competent and imaginative soul-like shoot-em-up ARPG with multiple worlds and a wide variety of builds.

There are also two DLCs available, "The Awakened King" and "The Forgotten Kingdom". And now a third DLC is about to be delivered: just as the previous two expansions of Remnant 2 further developed the worlds of "Yaesha" and "Losomn" on which they were based, "The Dark Horizon" will take place in the already existing science fiction horror "N'Erud".

"Players will return to the necropolis world of N'Erud to discover that strange phenomena have taken hold," says the Steam announcement post, but details on the story are thin. Dark Horizon is scheduled for release this September, but Gunfire Games admits to a slight delay:

"When we launched Remnant 2 a year ago, we promised to release three DLCs in the first year. We made the difficult decision to delay the release of the third DLC." By doing so, we will have more time to deliver the best experience you deserve.

While broken promises are never ideal, I'm willing to give Gunfire Games a pass here because of how solid the last two DLCs have been - if you're a fan of the base game, these DLCs were a great value.

The Awakened King and Forgotten Kingdom each offer 8 hours of play, cost less than $10, add one item, one weapon mod, and one class to the base game, and if you don't have the DLC, you can play along with your buddies.

These DLCs also add layers to Remnant 2's core experience, increasing replayability; the DLCs can be experienced linearly in a "one-shot" campaign, but bosses and zones may also appear in the main game.

Maybe my brain has just been fried by a DLC marketplace filled with sneaky marketing ploys and $500 cosmetic bundles, but I can't imagine a developer coming out and saying, "Hey, about 15-20 hours of new content, tons of new weapons, 3 new classes, 3 new stories for under $30 and we'll give it to you straight" feels like a breath of fresh air. Waiting a few months doesn't set my teeth on edge when I'm already getting a fair price for my honest work.

They don't even mention the mysterious game mode. It will be "free for everyone to play" - presumably anyone who owns the game - and "will be revealed soon, along with a new progression system." Yes, I don't mind Gunfire Games taking their time.

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