AMD's Dr.lisa Su on the role of artificial intelligence in the game: "You don't need to render everything"

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AMD's Dr.lisa Su on the role of artificial intelligence in the game: "You don't need to render everything"
AMD's popular CEO, Dr.Lisa Su looks at the game world, where developers use a lot of AI not only as a creative tool for workflows, but also for the way the game is displayed on the screen. And perhaps AMD, like certain other graphics/AI companies, will empower developers with future features.

The Computex2024 show hasn't really started until tomorrow, but amd's Dr.The opening keynote, in which Lisa Su introduced the next generation of ryzen9000 series games and Ryzen AI chips, is already in place. And while they are separate categories of CPUs for now, there is no doubt that AI is coming to the desktop. But what would it look like for gamers?

Well, I asked Dr. Sue what she thinks AI's place in the game is. Does she see it as just a creative tool for developers, or is it going to provide something concrete to our gamers as well?

"I think you're going to see AI everywhere," she tells me, "and AI for the game, certainly the developers will see it." But I also think that as we move forward, game developers will want to use more AI.  "There are a few things that partial AI can do, but we will see more in future development systems."

The most popular usage of AI that gamers are aware of right now is exactly that; proving that not everything needs to be rendered Maybe, but it's being used by competition, and Nvidia has always said in DLSS and frame generation that things like 1/8 of the pixels that are actually displayed are actually rendered." However, at the moment, AMD does not use AI for upscaling or frame generation, hinting that this may change in the not-too-distant future.

Nvidia uses Tensor cores on RTX graphics cards to handle Gpu upscaling, and is able to stream games from the AI data center. It also supports the use of per-system training.It also uses some AI to manage its frame generation capabilities. As a result, Nvidia's solution is less glitchy graphically than AMD's, but requires its own hardware and implementation, while the red team has historically been hesitant to put gamers in.

However, AMD's current non-AI approach provides a gaming experience roughly equivalent to what Nvidia's technology offers, so the updated FSR will use the right AI to flatten it.

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