Ultrakill dev says it's okay to pirate his game if you can't afford money: "Culture shouldn't exist only for those who can afford it."

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Ultrakill dev says it's okay to pirate his game if you can't afford money: "Culture shouldn't exist only for those who can afford it."

I think we can all agree that piracy is essentially inevitable for any software. For years, we lived in an era when Denuvo would soon crack for a new game, so it's not even worth running a headline about it. But while piracy may be inevitable, the question remains: is it morally acceptable? Make sure you tell people if you like it. Hakita clarified his copyright infringement position on Twitter earlier this week, citing a user who posted a screenshot of Ultrakill's phone that has been transferred fromZip File "❤ ️I pirated indie games.""He made sure to say that you should support indie developers if you have the means, but Hakita said that more or less

Hakita's sober attitude in that, assuming you're a certain, very cool political and/or pirate persuasion, access to the media can be a source of wealth." It should not be affected. "Culture should not exist just for those who can afford it," Hakita said. "Without easy access to the movies, music and games I grew up with, Ultrakill wouldn't have existed.Explaining his position further, Hakita expressed feelings that he could hear from both sides of the game's piracy equation (though more from indie developers than AAA studios). Basically, piracy does not mean a lost sale if the person piracy the game could not afford it in the first place. "If you pirate the game, enjoy it, spread the word about it, and let someone else buy it, it's an equal trade at worst, an additional sale that would not have happened if you hadn't pirated it at best.""It's not a surprising attitude for 1 of the new Blood Interactive developers. David Szymanski, the developer of Dusk, expressed a similar feeling in 2019. Dave Oshry, CEO of New Blood, is certainly not bothered by it:

In a comment to PC Gamer, Oshry said the company's stance on piracy "can't do anything anyway, so

Well, before we get away, we need to support indie if we can," in Hakita's tweet. Let's take a bit of time to underline the topic. People still need to be paid for their work at the end of the day - especially if it's for indie games that may not get new blood levels of attention. But hey, if you're in a tight place and the game miraculously finds its way to your hard drive, try to take the time to spread the word about it later.Hi, find its way over your hard drive.

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