Blizzard has addressed the Diablo 4 gold issue in a patch, but no one knows if it's still being resolved

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Blizzard has addressed the Diablo 4 gold issue in a patch, but no one knows if it's still being resolved

Before Blizzard readjusted almost every aspect of Diablo4 with its season 4 launch, gold wasn't a problem. Now, even though Blizzard has already made one change, players can't agree on what they need to do next.

KIND OF WORKS LIKE DIABLO 4MMORPG. Most things in the game cost money, such as changing gear status or creating potions. Part of the reason is to encourage them to make money along with other activities and stabilize the game's economy.

In the last three seasons, as long as you didn't risk it all to re-roll statistics, gold was not a problem. But now, simply upgrading a low-level piece of gear with legendary power, or sides, and replacing your build around as freely as before

End-game players can dig through the pit, which is the new set of Diablo 4 in the dungeon, which will become increasingly difficult. Make it even worse. The whole point of doing the pit is that you're strong enough to do a higher level of it, so upgrade your item with Masterwork, but mastering a single item requires millions of gold, and until last night it cost almost as much to convert the upper material into the lower material. It will take.

"While we continue to review the gold economy, there is one change that we felt needed to make immediately"Diablo 4 Associate Game Director Joe Piepiora X the most expensive conversion went from 600 million gold to 60,000 gold.

Blizzard has said that "internal talks are taking place on gold and several other items" and expects to hear updates this week.

Gold isn't hard to make with Diablo 4, but some say it's good to have to work for it as players seem to be divided on whether they need to deliberately chase it or not, while others think it's a hassle to grind. Both arguments come from what I think are players who have a very different relationship with the game: those who can play for days and only have a few hours after work or school.

However, both touch on what I think is a shared issue here: The problem is not that gold is running out, gold will change your character

I like having to manage gold in early games, but it's easier to come when you get to the maximum level. If so, you would like it. Gold has a natural progression, just like gear, which eventually makes big decisions, such as swapping the entire build or resetting the master-worked items.

Blizzard has said before that there is a team that will calculate all the numbers to balance the Diablo 4 economy. I hope they can identify the worst pain points of the experience and alleviate them enough, so experimenting with new players is not a punishment, and it's not forbidden for end-game players to refine their builds.

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