Helldivers2studio wants to slow down the pace of updates: "Overall we feel that a slightly lower cadence will benefit both us, you and the game."

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Helldivers2studio wants to slow down the pace of updates: "Overall we feel that a slightly lower cadence will benefit both us, you and the game."

Helldiving hero Harvey Randall said last week that things need to change with arrowhead as the breakneck pace of the helldivers2 update is starting to take a visible toll on developers and players Apparently Arrowhead agrees: Community manager Twinnbeard in response to inquiries about the release of the next patch "When it's done, it'll come out," he said."

It was really amazing to see Arrowhead build helldivers2 into a gaming experience that feels genuinely alive. Avoiding a regular schedule of updates, Helldivers2 developers seem to just do things, a hug of confusion that keeps everyone on their toes. It's been largely a huge success, but with sometimes unexpected results and intense balance changes that have disappointed some members of the community,

Personally, I tend to agree with Helldivemaster Morgan Park's assessment that meta is strictly not very important in PvE games, but I'm not playing Destiny2. I am also a person who had been stuck in IKELOS SMG while I was on the phone. (For Destiny fans out there, I was informed that IKELOS was actually meta, but that's not the point. In fact, Arrowhead CEO Johan Pilestedt recently admitted that the studio's approach to game balance at helldivers2 was not ideal.

As Twinnbeard stated on Discord that it would take a little longer than usual for the next patch to arrive, Pilestedt seemed serious about the need to shift gears for updates, and future patches could take as well.

"We feel cadence is probably a bit too high to maintain the quality standards we want, so we want to spend a little more time between future patches," Twinnbeard wrote. "When you apply a lot of patches, your workflow is easily interrupted and you need more resources than you think; It requires possible tweaks in planning, implementation, monitoring, hotfixes, etc. For this, we prefer to stretch it a little, hopefully a good result will be obtained."

In another message about Discord, Twinnbeard said that details of the new, slower update schedule have not yet been determined. "I think that's something we have to try and feel," he writes. "Overall (at the moment) we feel that a slightly lower cadence will benefit both us, you and the game."

That's a difficult place for Arrowhead. Most of the player base wants more updates and Warbonds, but there's also a growing sense that too many, well, too many things: quantity, quality and, if not, none of them really have a chance to breathe, as online editor Fraser Brown wrote on May 4. Let us not forget that developers need to sleep now and then, too. It has been a commendable effort on the Arrowhead part, and Helldivers2 has been great for it, but I think all parties have slowed down a bit and smelled of victory

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