The new "Groundbreaker" armor in "Hell Diver 2" suffers a wardrobe malfunction.

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The new "Groundbreaker" armor in "Hell Diver 2" suffers a wardrobe malfunction.

Arrowhead Game Studios, the developer of Helldivers 2, has confirmed that there was a small mistake in the Democratic Detonation warbond released yesterday: somehow, the CE-27 Ground Breaker Medium Armor rolled off the line with the wrong passive.

We noted when warbond was released that the Ground Breaker armor has a servo assist passive. However, a player on Reddit (via GamesRadar) pointed out that the armor was originally advertised as having an engineering kit. The engineering kit reduces recoil when crouching or getting down and, more importantly, increases grenade capacity by two. By all accounts, it's better: more grenades means more explosions, and let's face it, more explosions is better.

Earlier today on the Helldivers Discord, Arrowhead confirmed that the confusion was indeed a wardrobe glitch and that a fix is underway.

"With regard to the CE-27 Groundbreaker armor, we are aware of the slight mix-up that it went live with the servo-assisted passive instead of the engineering kit passive as advertised," wrote community manager Spitz.

"If this armor is one of the reasons you are considering purchasing a new War Bond, please keep this in mind.

Ironically, some players say they purchased this armor because of the servo assist passive and want it to stay. Other players wanted a transmog system that would allow them to adjust their appearance while retaining their chosen passive. anyone who has dived since the February 8 game launch will recall that since launch, certain armor and helmet abilities have not always worked as described or as intended You will recall that they did not.

No deadline was announced for fixing the Ground Breaker armor, but Arrowhead also said that issues with the new Superior Packing Methodology, which allows supply crates to be filled with support weapons in the maximum number of magazines that can be carried, are He stated that this is being investigated. So far, according to community manager Twinbeard, restarting the game seems to fix the problem.

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