We took another look at "Still Wakes the Deep," a film that is a great example of how to make the most of your time in the deep.

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We took another look at "Still Wakes the Deep," a film that is a great example of how to make the most of your time in the deep.

At Digital ID's Xbox showcase, we got another look at the Beira D oil rig in Still Wakes the Deep. This time, instead of just showing the aftermath of a silent attack, the main character Kaz and his best friend Roy made a brief appearance, along with melted and stretched human flesh.

After retreating inside the rig to avoid the cold and harsh arctic winds outside, Kaz quickly realizes that Beira D. is not where he should be. He proceeds deeper into the rig to find his best friend Roy, the rig's chef and the one responsible for this unfortunate situation.

He carefully navigates the corridors covered in liquefied human skin and cautiously avoids the dark rooms filled with the screams of the crew. Finally, he reaches Roy, who has barricaded himself in the kitchen storage room. With nowhere else to hide and a painfully low chance of survival, the two do not have many options left to them.

I sincerely hope nothing bad happens to Roy. Especially after he emotionally asked Kaz not to leave him alone, which really tugged at my heartstrings. As rigs succumb to calamity on the cold bottom of the North Sea, they are often faced with situations that could or likely will kill them. One needs to be wise enough to navigate a sinking rig and survive in the face of unknown horrors.

But if navigating a grotesque chamber of flesh with the threat of death seems a little too stressful, don't worry. For those who don't want to fight for their lives on an oil rig off the coast of Scotland, there is a story mode option. This eliminates most of the full adrenaline rush and "allows you to immerse yourself in the story and worry less about dying," McLachlan explains.

While I plan to tackle the rig without the story mode (at least initially), it's great to have the option to sit back and watch Beira D without the possibility of passing out from stress.

"The original elevator pitch for Still Wakes the Deep was the 'Thing' on an oil rig," McLachlan explains.

"And we always intended for the atmosphere of the game to feel true to the horror movie era of the 1970s and 1980s."

If you have never seen "The Thing," think of "Arctic Companions." But for those who know retro horror films, they will share the excitement and fear at the prospect of exploring the isolated place that is it's main source of inspiration.

From what I hear, there are also a few Easter eggs for fans of the previous "Chinese Room" film. I would say to anyone who knows "Dear Esther" to keep an eye out for the ending of our game. [20] "And McLachlan concludes.

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