Fntastic, makers of the comprehensively disastrous "The Day Before," have issued a statement in response to the "misinformation" circulating on the Internet about the game and how it fell apart.
In case you've forgotten, "The Day Before" was once upon a time the most wishlisted game on Steam. It was a zombie survival game that played pied piper to hungry fans before everything fell apart under scrutiny: a bizarre marketing campaign, numerous cryptic official statements, a dispute with a Korean calendar app, and then a sale cancellation four days after it was finally released.
The game's rocky path led many onlookers to declare the entire project a fraud of some sort, but Fntastic has always strongly denied this claim. Now, Fntastic has once again refuted the claim that it has deceived people, attributing its short and strange life to a "hate campaign" orchestrated by "bloggers."
Fntastic's statement, posted on Twitter, claimed that "certain bloggers made huge amounts of money by creating fake content with huge titles from the start," as others jumped on the bandwagon to bash the game and "content creators created a "gold rush among ...
"Remember the experiment of counting the pink things in the room and then remembering the blue ones? It's all a matter of concentration." In short, it was "the negative bias instilled by certain bloggers who make money off of hate that affected the perception of the game," and Fntastic encourages readers to "watch unbiased streams like Dr Disrespect's stream at release gameplay," and noted that "despite the initial bugs and server issues, he liked the game."
Unfortunately, Dr. Disrespect was unable to turn the game's fortunes around. Because, according to Fntastic, "the hate campaign had already done a lot of damage" (it is worth noting that the Russian statement is even harsher here, claiming that "hate had already destroyed the game.")
This is, to put it delicately, a revisionist reading of The Day Before's history. While it is true that the online sentiment surrounding the game in the months leading up to its release was skeptical, this was largely due to Fntastic's own actions.
Its trailer was so deeply generic that it was accused of copying other games verbatim, a long dispute with the calendar app resulted in a last-minute delay that was poorly explained, and when it finally launched, Steam users immediately "overwhelmingly negative" user reviews booed the area of.
Fntastic wrote, "After the sale ended, many people wrote that they had been duped by bloggers, liked the game, and wanted access to it," as evidence that people actually liked the game. He also points to the fact that the code for "The Day Before" is selling for hundreds of dollars "on the black market" as an indication that the game is loved by some. But frankly, I am convinced that it is a product of people wanting to experience disaster for themselves.
The statement is not all about dishonest bloggers; Fntastic also addressed claims that it "misled players" and "did not take a single penny from users, use crowdfunding, or offer pre-orders," and In the aftermath of the game's closure, he wrote, "We have returned money to all players, including mandatory refunds to those who did not request it.
"I wonder how many companies offer such refunds.Fntastic also states that it is still in a "great relationship" with Mytona, the publisher of The Day Before, and denies "different stories about the development" told by people claiming to be former studio employees. 'I don't know if this employee is real or not, but he had a great relationship with our team. "
The studio concludes with a final paragraph and, perhaps, an exit from the stage of video game history." Thanks to all the emailers who have expressed their support ... Finally, we encourage you to subscribe to our social networks to find out what happens next." Fntastic was shut down four days after The Day Before was released.
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