Seth MacFarlane, creator of "Family Guy," said that before adding Peter Griffin to the game, "I had to have someone explain to me what Fortnite was.

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Seth MacFarlane, creator of "Family Guy," said that before adding Peter Griffin to the game, "I had to have someone explain to me what Fortnite was.

Fortnite recently added Peter Griffin from Family Guy. If that one sentence can push aside any existential dread it might give you, it's well deserved. Once a builder of PvE co-op, Fortnite's battle royale game mode has long since outgrown its humble roots and become a monolith of the "Oops! All Franchises."

But somehow Seth MacFarlane didn't know that, and as IGN discovered at the premiere of the "Ted" TV series (now airing on Peacock), MacFarlane had no idea what "Fortnite" was when he was approached.

"I had to have someone explain to me what the heck Fortnite was," McFarlane says, like a man who has discovered McDonald's on another planet. Then he adds, "That's kind of cool, I'll give it a shot! Yeah, let's do it. Someone said, "How about this?" And he explained, "What's that?" And I answered."

I've decided to definitely cut down on YouTube recommendations for the time being by checking to see if Family Guy made any Fortnite jokes.

Granted, Seth MacFarlane did not write every episode of Family Guy, and no one deserves that. I fully believe him when he says that the game has overtaken him. His admirable ambivalence toward Battle Royale also comes through when he talks about Peter's muscular physique: "I heard they didn't have the budget to build him an actual body."

Not to denigrate the character's size, but the problem is probably less about rendering Peter Griffin than it is about proving that the game's standard moveset is a clipping nightmare for his body. No development team would create a whole new set of animations for a single character, even for Peter Griffin Fortnight.

Still, this is a pretty good measure of how popular the game has become. You might think that obtaining a license to use a character in a game would be a challenge, and you would be right: Epic Games approached MacFarlane and, despite the fact that he had no investment in the game at all, was able to get him to agree to use one of his most recognizable characters. It is astounding that they were able to get him to agree. Fortunately, we now have "Family Guy."

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