No more being struck down like a fickle god just before the ending, thanks to a new cyberpunk patch!

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No more being struck down like a fickle god just before the ending, thanks to a new cyberpunk patch!

Cyberpunk's 2.02 patch has just been released, bringing a large number of tweaks, fixes, and improvements to Night City in conjunction with the 2.0 update and its accompanying redemption arc. As usual, there are a lot of bullet points, so the full patch notes are included below, but there are a few items that deserve special attention.

The first is an issue that has been plaguing players pursuing a particular ending. We won't spoil the story, but we will just say that a number of players have reported that V got into a car during the ending "Path Of Glory" quest and immediately and inexplicably died. If that was CD Projekt's intended ending for V, it would be a fine outing, but it turned out to be just a bug, and since the game's 2.02 update, the "V goes flat" thing has stopped randomly.

There is also a fix that prevents Johnny Silverhand from appearing Tyler Durden-style during trauma dramas. Most tragically, giving money to homeless people does not lower their wanted level. Frankly, the fact that it doesn't is more of a real life bug than a game.

The only adjustment I don't understand is that the crafting specs for iconic weapons are now removed from your inventory after crafting. Cyberpunk is a multiplayer game, not an economy or a need to put a stop to the proliferation of high-level gear. If I want to spend my time producing Ba Sing Chong, I believe it is my constitutional right as a resident of Night City to do so.

Well, you can't have it all. Here are the full patch notes; note that there is a spoiler for the fate of an Act 1 character in bullet #8.

Phantom Liberty Specialization

Quests & Open World

Gameplay

PC Specialization

Other [19]

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