Remedy's "Max Payne" remake and "Control" spinoff are currently "in pre-production," which may mean that the success of "Alan Wake 2" is yet to come.

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Remedy's "Max Payne" remake and "Control" spinoff are currently "in pre-production," which may mean that the success of "Alan Wake 2" is yet to come.

"Alan Wake 2" is Remedy's big project at the moment, but it's not the only thing the studio is working on. Today, as part of its latest financial report, the company shared progress on other projects, including a sequel to "Control" and remakes of the first two "Max Payne" games.

Frankly, there is not much news to report: all of the games in development at Remedy are still in the early stages of production, and Remedy CEO Tero Virtala said in the company's latest business review that "'Control 2' remains in the proof-of-concept stage. The plans for this sequel are ambitious," said Remedy CEO Tero Virtala. Our plans for this sequel are ambitious and we are making good progress in both design and game production. We plan to continue this phase for the next few quarters. We will focus on proving the key elements identified before moving on to the next stage and expanding the size of the team."

Little is known yet about Project Vanguard, other than that it is a multiplayer "gaming experience as a service" being developed in some form of partnership with Tencent, but it is not further developed at this time: according to Virtala, Remedy is "aiming to complete the proof-of-concept phase by the end of the year."

"Project Condor," a spin-off of the co-op "Control," is moving from proof of concept to "production ready," similar to the "Max Payne 1" and "Max Payne 2" remakes, and will be combined into a single package. We have a very well-organized team working on this game now that we have a clear style and scope for the game." With these accomplishments, we are excited about the project and its future success."

Development of "Alan Wake 2" will continue, with two expansions planned, but the release of "Alan Wake 2" will accelerate development of other games, and now that "Alan Wake 2" is out, we have our sights set on moving forward with other game projects. Virtala concluded. All four of these projects will benefit from the new talent transferred from "Alan Wake 2," allowing each team to take the necessary steps toward the next phase of development.

However, the acceleration may not be smooth and steady: Virtala said in a Q&A with investors that the schedule for future projects is in place, but that the favorable reception of "Alan Wake 2" could derail the plan, as it did with "Control. Remedy had planned to start work on "Control 2" as soon as "Control" was released, but the interest in the first game was so high that they were unable to start. [because] there was a lot of interest in "Control" from different partners in the industry: we were able to create different versions of Control and actually build good business relationships and expand the game to new platforms.

"To do that, we need people not only from the Control team, but also from the Northlight (Remedy's proprietary game engine) team and other support teams. So we need to keep a close eye on this opportunity and evaluate the impact it will have on our schedule.

Incidentally, Remedy's release targets for upcoming games have not been shared; the first expansion for Alan Wake 2, Night Springs, is currently scheduled for release in late spring 2024.

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