The hardest difficulty level in Baldur's Gate 3 should be "the feeling that you are confronting a DM who is trying to push you to your limits.

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The hardest difficulty level in Baldur's Gate 3 should be "the feeling that you are confronting a DM who is trying to push you to your limits.

In the final "Panel From Hell" preview of Baldur's Gate 3, Larian revealed details of the film's highest difficulty level, Tactician.Divinity: In addition to replicating features from Divinity: Original, including increased enemy stats and more aggressive AI. In addition to replicating the features of the mode that appeared in "Sin 2," "Tactician" will include custom-made additions to much of the game's combat to give the enemy an advantage.

"It consists of two layers. There's the base layer, which all characters in the game receive, and it's basic stuff like increasing HP and making it easier to hit. 'Then there's the local layer. We studied every battle in the game and added a little spice to it to make it just a little hotter and shinier and harder"

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To demonstrate, the Panel from Hell presenters ran the same battle once on "Balanced" (Normal) difficulty and once on "Tactician" difficulty. On the "Balance" difficulty, the Monk duo was able to take out the goblin hordes scattered throughout the town. The player character was KO'd once, but otherwise put the fight away fairly handily.

In Tactician, the same goblins all had fire arrows, and barrels of oil and explosives littered the main entrance to the town. Tactician mode's AI changes are also likely to provoke much wailing and keyboard pounding: "Brutal AI," Holland declared, "wants to make you feel like the DM is trying to push you to the limit."

Enemies ignore the tank in favor of squishy casters or may avoid traps instead of rushing through them - Holland and Larian's creative director, Swen Vincke, discussed in depth the aggressive targeting of casters when certain enemies try to maintain multiple turns of "focus" spells.

"If you start playing with a tactician "because you can manage it," you're going to start crying," Vincke quipped to the audience.

"You'd say, 'It's our game, it's our fault.' It's your fault!" [I feel like I've been playing RPGs forever, but still had a terrible time in the last few rounds of Divinity Original Sin 2: I feel like I've been playing RPGs forever, but still had a terrible time in the last few rounds of Divinity: Original Sin 2 With Baldur's Gate 3's August 3 release just a few days away, there seems to be something for everyone, whether it's hardcore combat, tactical combat, romance, or reactive in-game newspapers. I was definitely intrigued by the new ninja-like Shadow Monk subclass shown off at the presentation.

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