Silent Hill The proposed voting system for Silent Hill: Ascension seems like a strange collective social experiment.

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Silent Hill The proposed voting system for Silent Hill: Ascension seems like a strange collective social experiment.

IGN Reveals Inside Look at Silent Hill: IGN has released an inside look at Silent Hill: Ascension, the experimental series that was announced last year. We have known for some time that we can choose the fate of the ill-fated protagonists. But this full interview makes me feel like I've stumbled upon an unethical social experiment from the 80s.

Silent Hill: Ascension is a collaboration between Genvid Technologies, Bad Robot Games, and Behaviour Interactive. describes the work as "the next evolution of interactive television." He compares it to the Telltale game and Black Mirror's "choose your own adventure" episode of Bandersnatch, but with one important twist:

"All [viewers] interact with our series simultaneously.

Bugaj also clarifies that decisions will remain open for a day to a week. Viewers who missed the episode can also contribute, as long as they vote in time. Certainly an appealing twist that would take "Twitch Chat Plays Pokemon" to a more controlled level. It would also reduce the number of roundabouts.

But the more I think about Silent Hill, the more anxious I become: Ascension. According to Sharon Ingres, the writer of the series and head of development for the game, the series focuses on the psychological aspects of horror. In their words, it is "a meditation on the human experience of trauma, guilt, and fear."

"They are really flawed, broken people, people who have experienced trauma, who have inflicted trauma on others. The audience can either redeem or traumatize these characters.

This is a bit worrisome, but perhaps that is the goal. If Silent Hill: Ascension becomes a dark mirror to the Internet, it will be an effective horror film in its own right. But the idea of a crowd of traumatized characters being judged by a jury, and the inevitable discussion of mental illness that accompanies it, makes me nervous.

If I sympathize with the characters because of their flaws, but the Internet condemns them, will I feel condemned myself?" It is one thing for an author to paint an unsympathetic portrait of mental illness, but it is another to know that the portrait was agreed upon by the committee It is one thing for an author to portray mental illness in an unsympathetic manner, but it is another to know that the portrayal was agreed upon by the committee. It is a subject that the "Silent Hill" series is fond of addressing, and deep consideration should be given to it.

At the moment, however, I'm torn between thinking this is a really bad idea and a bit of genius. I will definitely be keeping a close eye on what traces "Silent Hill" will leave behind: the traces Ascension Ascension has left behind for its fans, and the intense controversy that will ensue as a result of this experiment.

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