Diablo 4 finally goes official

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Diablo 4 finally goes official

After a beta test, server slam, and pre-order early access period, the full official launch of Diablo 4 is finally underway: as of Monday, June 5 at 4 p.m. Pacific Standard Time, the game is up and running.

So far, the servers appear to be up and running without issue: several members of the PC Gamer team have been able to log in without queue times or other problems. Unless something terrible goes wrong in the next few hours, Blizzard seems to have successfully avoided the dreaded error 37 that plagued the launch of Diablo 3. Diablo 4 had a few login issues in the beta, but that rough patch clearly helped Blizzard prepare for today's full launch. The rough patch clearly helped Blizzard prepare for today's full launch. [According to a warning message on Battle.net, "Players may experience issues when attempting to make purchases in Diablo 4. We are working to resolve this issue as quickly as possible and apologize for any inconvenience."

It states.

For our take on whether Diablo 4 is worth your time, see our Diablo 4 review in progress. We have not yet given it a final score because several key live service systems were not online during the pre-launch period.

"So far," writes Associate Editor Tyler Kolp, "nothing has convinced me that the endgame is so great that it's worth scraping everything off the initial leveling process." The exciting modern version of Diablo is in here. I can see parts of it poking through the surface, but I'm running out of patience waiting for it to show its face."

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