The best-selling game on Steam right now is a new 254-player FPS made by 4

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The best-selling game on Steam right now is a new 254-player FPS made by 4

Who doesn't know about this game that is currently dominating the Steam charts? BattleBit Remastered, released today in Early Access, is a 254-player FPS that looks like Roblox but plays like Battlefield. At only $15, it is currently the best-selling paid game on Steam and sits just behind CS:GO on the global top sellers list. Not surprisingly, it is also in the top 10 most played games of all time.

BattleBit's top spot is impressive given its low price and the fact that Steam ranks its top sellers by revenue, not units sold. That means BattleBit is currently making more money than Warzone 2, Starfield, PUBG, and Steam Deck; OkiGames' four-person team has been working on BattleBit in various forms for seven years.

Play BattleBit for an hour and you'll quickly see why it was an instant success. It's a surprisingly fun little FPS that is much deeper than it looks. It has the scale, vehicles, and destructibility of a modern Battlefield game, but it also has many of Squad's mil-sim elements: proximity chat, buildable defensive structures, bleeding that must be bandaged, and a medic class with a dedicated ability to heal the player. It's very accessible to dive in and play, but more hardcore than other multiplayer shooters.

Perhaps the most impressive thing about BattleBit so far is that it just works. With over 28,000 people currently trying to play, the launch was relatively smooth, aside from a few server resets. Movement is snappy and shooting is responsive and fun (although the guns sound a bit weak). The map is huge, and even with 254 players running around, there is plenty of room to disengage from the battle and flank.

Twelve, BattleBit's product manager, told me that the game's low-poly look (along with lead developer Oki's tireless programming) is what makes this massive scale possible. While not as pretty as the big boys, it plays great, and I think the low barrier to entry will work in OkiGames' favor in the long run.

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