Cliff Brzezinski teases news about LawBreakers, the excellent arena shooter who died five years ago.

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Cliff Brzezinski teases news about LawBreakers, the excellent arena shooter who died five years ago.

Remember the ill-fated competitive FPS "LawBreakers" (opens in new tab) that was shut down (opens in new tab) a few months after its developer went bankrupt? So says the game's director, Cliff Brzezinski, who teased future news about the game on Twitter (opens in new tab).

"Just got an email from a lawyer about 'LawBreakers,'" Brzezinski wrote, urging curious onlookers to "stay tuned" for news about the game's future. Of course, the fact that LawBreakers has a future is a bit of a shock. The game was shut down five years ago, along with Boss Key Productions' battle royale Radical Heights, and the developer closed its doors.

It is unclear from Bleszinski's tweets alone what is happening to LawBreakers, and whether he is heralding the game's return, a sequel, a spiritual successor, or something more minor and underwhelming, it will be fun to see the game come to life again in some form It will be fun to see.

While it never accumulated the player base necessary to sustain long-term operations, Brzezinski ultimately attributed its failure to being too "political" (open in new tab); PCG's Evan Lahti's review of "LawBreakers" (open in new tab) open in a new tab), giving it a high score of 84% and praising it as "a complex, physical, and deep competitive shooter. A revival would give it another chance to secure the audience it failed to find in 2017. Or, like "Overwatch" and "PUBG" back then, "Fortnite" could eat its lunch.

But I think it will work better this time. Brzezinski's teasing has attracted considerable interest, and he himself seems perplexed. There are a lot of people who were rooting for this game to fail, and when it fails, now they're rooting for it," he said. It's strange being a gamer."

Bleszinski's final tweet in the thread referred to Boss Key's closure, "The team put their all into this game," he wrote, "I migrated many people from other parts of the world for this game, but the internet HAR HAR IT DOESN'T HAVE ENOUGH PLAYERS. Meanwhile, the studio went under and I had to deal with a year of crippling depression from guilt". Perhaps whatever news he has for the game will give him a chance to right some wrongs.

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