Guilty Gear Iggy Rev Two" Finally Uses Rollback Netcode After Six Years

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Guilty Gear Iggy Rev Two" Finally Uses Rollback Netcode After Six Years

More than six years after the release of Guilty Gear Xrd Rev 2, rollback netcode has finally been implemented on Steam.

The feature for Arc System Works' 2D fighter was first tested in public beta in October 2022 and lasted for several weeks; it was officially introduced to the game on January 20 (opens in a new tab), alongside its more recent sibling, Guilty Gear Strive The game will be This will make online play smoother and a little closer to the feel of offline play. If the netcode is bad, the game's community will die faster than anything else. Just ask the three remaining players of Soul Calibur 6. (We're glad Arc System Works is continuing to support Xrd, and retrofitting rollback netcode to fighters is a common practice these days; at EVO 2022, both "Dragon Ball Fighters" and "Samurai Showtown" (open in new tab) announced that rollback net codes would be applied. At the time, both games were four and one year old, respectively. However, it is definitely a desirable feature to be included with the games at launch. Street Fighter 6 (open in new tab) has already announced that it will be available with a rollback netcode, which is a welcome development. Whether "Tekken 8" will do the same remains to be seen.

The feature is starting to spill over beyond fighters, with FrostGiant chief architect James Anhalt calling it "the most responsive RTS game" he's ever worked on.

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