Overwatch 2 Introduces Chaotic New Deathmatch Mode and Equally Chaotic Bugs

General
Overwatch 2 Introduces Chaotic New Deathmatch Mode and Equally Chaotic Bugs

Update: Blizzard (opens in new tab) has fixed the Junker Queen axe bug detailed below.

The latest patch for Overwatch 2 introduced a limited-time deathmatch mode that makes the game's most absurd abilities even more absurd.

Battle for Olympus is a free-for-all deathmatch with seven heroes to choose from, available as an arcade mode to complete unique challenges. Each hero's abilities have been adjusted (opens in new tab) and all of the Ultimates have been reworked to fit this season's Greek mythology theme. Reinhardt gains a buff when using his Ultimate and can charge and immobilize up to three at a time. Roadhog gets even bigger when he uses his Alt and shoots huge rocks. Also, if you see a Widowmaker when the Widowmaker's Infra-Sight ult is activated, it turns to stone.

In the 8-player deathmatch, the heroes zoom around the map and throw their Ultimates and Abilities at each other, just like in the arcade mode of Total Mayhem. This is complete chaos and very different from the tactics in the game's regular team-based mode. I'm not a fan of the death matches in Overwatch 2, but I can see how the absurdity of Battle for Olympus could be great fun for those who want to take a vacation from ranked matches and quick play. Wall-riding as Lucio or walloping enemies with booms like Doomfist is just plain fun.

The mode offers a series of challenges, most of which are for each hero's kill count. After completing six of the challenges, players will receive the Winged Victory Mercy skin, which was released in 2017.

Outside of the new mode, Junker Queen received a list of buffs, including an unintentionally large buff to her axe ability that players found almost immediately. The boisterous brawler has the unique ability to reap enemies with her massive axe, inflicting chunks of damage and life-restoring wounds. In the new patch, the cooldown of the axe is "reduced by two seconds for each second it impacts an enemy," notes the website (opens in new tab).

Upon testing, players found this buff to be much better than that. Almost every breakable object, turret, and shield in the game triggers a cooldown reduction as long as the ability counts as a collision.

Given the large number of breakable objects in the map and the possibility of a mix of shields and turrets, Junker Queen's axe attack would have its cooldown removed entirely, allowing it to spam like Reinhardt's hammer. With one shield and a couple of people behind it, all she has to do is swing it around. And if she eliminates someone, the target is also healed for the duration of the remaining wounds.

This bug may not happen as often with certain maps or long-range heroes, but in "Overwatch 2" teams are often clustered around objectives. Junker Queen could inadvertently become the best tank in the game if she takes advantage of the bug, provided she is not deleted for two weeks, as Blizzard has done to other unsophisticated heroes (opens in new tab). Blizzard has posted a known issue (in new tab) open in a new tab) that they are "tracking issues with the cooldown of Junker Queen's Carnage ability," so Junker Queen may remain for now.

Sojourn's cyberpunk-themed Cyber Detective skin was removed in a patch because it made her invisible; Twitch streamer Questron (opens in new tab) shows Echo using the ult and its copy of Sojourn wearing the skin and shared a video of her also becoming invisible. If not for the unfairness of this bug, this could have been a nice ode to the launch status of "Cyberpunk 2077". Oh well.

Categories