Rockstar Sets New Rules for GTA Online Role-Play Server After Rapper Stops NFT Cheating

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Rockstar Sets New Rules for GTA Online Role-Play Server After Rapper Stops NFT Cheating

Rockstar has clarified its policy regarding role-playing servers for Grand Theft Auto Online. The move, which has caused confusion among the huge "GTA Online" playing community, appears to have stemmed from an isolated server set up to promote the rapper. If your real name is Lil Dirk, take a bow.

GTA Online's new policy on role-playing servers was posted on November 18 and, as one might expect, is quite lawyerly. It states that Rockstar believes in "reasonable fan creativity" and wants the roleplay server to continue to "thrive in a safe and friendly manner."

It states that the subjects it wishes to eliminate from association with GTA Online are:

Most of these are self-evident, but the third is almost certainly the genesis of this clarification: in an October press release, "Lil Dark, the latest GTA-based NFT Drops to Combine Music and Gaming," the release announced. According to the release, the rapper will release a "Trenches Pass," giving fans access to a "presale." Apparently, the pass also had some sort of loot box element to it.

This is becoming a problem of sorts for any game that allows players to build their own servers, especially Minecraft, which is fighting several attempts to associate the game with blockchain and NFTs. GTA servers that incorporate NFTs are official It is obvious that people are confused as to whether or not they are official.

A notice posted on social media announced that the Trenches servers went down yesterday after friendly lawyers from Take-Two were contacted. The notice reads, "We have been notified by legal counsel for Take Two Interactive Software Inc, the parent company of Rockstar Games Inc. We have no choice but to comply with their request.

Goodbye Lil Dirk, we hardly knew you. Good luck with this statement, which states that you will work with Rockstar and Take Two to try to get something done.

As for the broader GTA role-playing community, Rockstar's clarification of its policy doesn't seem to be something to worry about. The role-playing aspect of the game is arguably part of the reason it continues to garner significant attention and long tail on Twitch, and it would be counterproductive to go after what has arguably been a part of the series since it started hitting on PC. This means going after those who are trying to capitalize on the success of GTA Online to sell stuff and imply a connection that doesn't exist. This is not a small price to pay: GTA Online makes $500 million a year.

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