'Grand Theft Auto 6' Massive Leak 'Will Not Affect Development,' Take-Two Boss Says

General
'Grand Theft Auto 6' Massive Leak 'Will Not Affect Development,' Take-Two Boss Says

Take-Two remained bullish on the September "Grand Theft Auto 6" leak (open in new tab), calling the situation "very unfortunate," but clarifying that the game's development will not be comprehensively affected.

The comments were made by Take-Two Interactive CEO Strauss Zelnick during the company's quarterly earnings call for investors. We are very disappointed about the leak and we take these types of incidents very seriously," Zelnick said. "There is no indication that any significant assets were taken out of the company, which is a good thing, and the leak will not affect development or anything else. However, it is very unfortunate and we need to be more vigilant than ever on matters related to cybersecurity.

Leaks rarely disrupt development, and it is rather surprising that Zelnick seems calm about what has been touted as one of the biggest leaks in video game history. Ninety videos of test builds of the game were scattered all over the Internet, and here's what we learned and didn't learn from the GTA 6 leak (opens in new tab). The name of the protagonist was found out, essentially confirming earlier rumors of a female protagonist. The main character's name was found out, and the previous rumor of a female protagonist was practically confirmed. The setting was also found out, but not the whole picture, and a glimpse of what appeared to be a new stealth system.

The leak prompted developers to rally behind Rockstar (open in new tab) and its developers whose tireless efforts were too quickly revealed to the public. Many developers also responded to fans who thought "GTA 6" looked rough or trashy with their own early builds (open in new tab), showing that, yes, sometimes things can look a little lousy.

Take-Two is "very optimistic" about its financial future, despite projections of less revenue than originally anticipated. This is thanks in part to "GTA 6," but also to the continuation of "GTA 5," the "2K Sports" games, and a three-year lineup that includes 24 "immersive core" games. While it may be taking publishers longer to get their games out, Zelnick argues that this is because the company is a "hit-making factory" (open in new tab) rather than a company that produces "flops."

Categories