Blizzard removes May from "Overwatch 2" until mid-November.

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Blizzard removes May from "Overwatch 2" until mid-November.

Blizzard has disabled yet another "Overwatch 2" hero with an ability bug, only a few weeks after temporarily disabling Bastion and Torbjorn (open in new tab) with a wildly (but fun) overpowered bug. but now Mei is made unplayable for a little while to fix a glitch in her Ice Wall ability.

"We are temporarily disabling Mei to address a bug in the Ice Wall ability that causes heroes to reach unintended locations," Blizzard said in a tweet posted yesterday (opens in new tab), adding, "We are working to address these issues as quickly as possible and will be releasing a Bad news for Mei's main player ('Meins'?). This is bad news for Mei's main player ('Meins'?).

Blizzard is trying to address a bug that allows players to use Mei's Ice Wall to move outside the intended boundaries of Overwatch 2 maps, in a clip posted on Reddit (open in new tab) (originally discovered by Polygon (open in new tab ), you can see this bug in action. Personally, I think Mei-Ling Zhou, the planeswalker, is a great new innovation, but Blizzard seems to think otherwise.

The Icewall bug adds yet another jolt to Overwatch 2's already bumpy launch: since the game launched in early October (in the process, "Overwatch 1" (opens in new tab) was promptly finished), it has been plagued by agonizing lines (opens in new tab open in a new tab), controversy over the need for phone numbers (open in a new tab), and even a gross "sexual assault" custom game mode (open in a new tab) that Blizzard had to crack down on was created by some players. Issues surrounding characters like Bastion, Tall Bjorn, and now May have certainly contributed to the perception that the game got off on the wrong foot.

Still, for the most part, Overwatch 2 is a game we like, despite its flaws. We gave it a 74% (open in new tab), noting that the foundation established by the first game is "too robust and too individualistic to erase completely," but that the transition to a live service model risks hollowing out the best parts of the "Overwatch" experience if allowed to run amok. We look forward to a quick turnaround.

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