We miss the reckless adventurers, lush environments, and hilariously silly set pieces of "Uncharted." But now the PlayStation mainstay has been ported to the PC with the release of the fourth game and its standalone expansion, "The Lost Legacy." It's yet another excuse to dangle off cliffs and go on treasure hunts, and it's bliss to play it again.
PC players may be familiar with Lara Croft's tomb-robbing escapades, and there are certainly some rough similarities, but while she claims to be just an archaeologist, Drake and his gang are self-proclaimed thieves, mercenaries and ruffians with silver tongues and dark pasts. History follows him as he destroys crumbling temples one by one, but in the end he always makes the right choice. It's a thrilling adventure, but "Uncharted 4" is the best of them all.
You probably already know how great it is; when it was first released in 2016, it received almost universal acclaim. It was the perfect ending to a story about a smirking hero. At the beginning, he had given up his life of adventure and was living a normal life with his partner Elena, when he is lured by the arrival of his long-lost brother Sam to undertake one last mission. Naturally, everything goes spectacularly wrong.
The wise Sam is the star, but Elena's role is pivotal. She represents the life he could have led if he had given up his dangerous round-the-world trip. He needs adventure and wrongly sees her as an obstacle to it. The scene where they play "Crash Bandicoot" together is a moment of peaceful nostalgia in a game full of gunfights and close calls.
All the action has aged beautifully. Competing treasure hunters and ruthless mercenaries will try to put an end to your adventures. Even though the game was initially designed with a controller in mind, as someone who plays a lot of FPS games, I prefer to use the mouse to aim and shoot during the frequent combat parts. The combat is as exciting as ever, but tricky at times, where you have to duck and cover, jump and jump, and time your shots perfectly so you don't get outmaneuvered. Using the mouse makes it easier to control where bullets and grenades land.
Instead of a chaotic firefight, stealth will save you ammunition and allow you to plan your strategy while hiding in the tall grass. Did that plan always work? Most of my stealth operations ended in a firefight or in having to flee from eagle-eyed mercenaries. But with patience, it is possible to wipe out an entire squad without being detected.
When not trying to annihilate the enemy, you will spend most of your time climbing, scrambling, or hanging from precarious heights. The climbing mechanics offer a series of brilliant tactile puzzles that make better use of the environment and architecture than in recent "Assassin's Creed" games. The routes are often linear, but there are opportunities to carve your own path. On your way to an Italian villa, you must move from roof to roof to avoid being chased by guards. You feel intelligent when you evade the enemy and dumb when you get caught.
Occasional deadly traps complicate these climbing puzzles. The Lost Legacy has one of my favorites. They are giant mechanical statues that can kill you with huge weapons. If you go the right way, these weapons will miss you, so you have to count the number of times you can move to the location while this mechanical menace ticks away. Much more tense than a normal head-to-head. Even though I was stressed out from overthinking my moves, three rounds of this made me a pro by the end. It's utterly ridiculous and campy, but exactly the type of thing I'm looking for in Uncharted.
Back on the ground, you can drive the jeep. Not only is it a convenient means of transportation, as you can use a winch to open heavy doors and drag it down muddy slopes to access new areas. Jeeps in "Lost Legacy" are particularly liberating, but like the exciting downhill dash in "Uncharted 4," jeeps are also a source of thrills. It takes the genre, grinds it, rehydrates it, simmers it, filters it, and condenses it into its purest form. It's a gorgeous, first-class travel package. The beginning of each area or chapter is like a red carpet being rolled out before you, inviting you to a new experience each time. The frozen lands of Scotland, the colorful savannahs of Madagascar, the dry night winds of Italy; Uncharted takes you somewhere and turns it into a playground of chaos. Age has not diminished this feeling at all, and the PC version looks better than ever.
"Uncharted 4" satisfyingly concludes Nathan Drake's story, and "Lost Legacy" is a great companion piece. Another adventure unfolds, but this time from the perspective of Chloe, Drake's former companion, and Nadine, his former adversary.
In "Lost Legacy," we see their relationship in a way that Nathan never could have. They are independent adventurers who carry the weight of their family's legacy without the fortune or luxury of being Drakes. As they grow from strangers to friends, we come to expect dialogue that explores their pasts, the gossip that has taken place between Chloe and Nathan (especially now that Nathan is married), and how they became the fearless women they are today.
The first chapter of "The Lost Legacy" is one of the most tense in "Uncharted" history. Feeling your life threatened as Chloe moves through a literal war zone or holding your breath as she is accosted by glaring guards is a completely different experience than after spending hours with Drake.
While the adventure is not as long as Drake's, the film has many strengths of its own. The strengths especially come into play when you drive around India in a jeep and start looking for treasure tokens for a mysterious reward. Since this is a free-form expedition, you and your two heroes can take your time sightseeing and collecting treasures hidden in the river basin.
The familiar climbing section is also elevated by the new protagonists, reflecting their burgeoning friendship. As they help each other climb difficult walls, they grow closer. Their concern for each other is evident as they call out to each other during difficult climbs, and grows along with their friendship. Drake's main companions have mostly been mentors and lovers, not just friends, so it is wonderful to see their relationship blossom from nothing in "The Lost Legacy."
Though dated, this collection can still impress on modern hardware. When my 2070 struggled with the Ultra preset, I was a little concerned at first, so I set DLSS to Quality and toned it down to High. At that point there was still occasional stuttering, mostly noticeable when water was involved, but it wasn't too bothersome. The recommended settings state that the game is supposed to run on an SSD, but I didn't run it on a HDD, which may have caused some issues.
On the other hand, the Razer Blade 15 with the 3070 handled the Ultra preset with no problems and recorded 60 fps at 1440p; it remained smooth even with DLSS turned off. If you need to turn it on, you may notice a slight reduction in image quality, but only noticeable when comparing side-by-side. Switching to Blade and its SSD also resolved a bug previously encountered where characters did not move or speak during cutscenes.
"Uncharted: Uncharted: Legacy of Thieves Collection" is a great addition to Sony's PC catalog, whether you're playing these games for the first time or again. Uncharted 4" and "Lost Legacy" are the pinnacle of what the last generation of consoles has accomplished, rivaling modern classics like "God of War" and "Persona 5" and are still well worth enjoying. Having missed "Uncharted," I'm so glad I had the opportunity to see Nathan Drake's final adventure once again.
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