Probably the most requested feature": the Internet scoffs at Meta for announcing the legs.

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Probably the most requested feature": the Internet scoffs at Meta for announcing the legs.

Here's a question for you: what do you think is Meta's "most requested feature" in its roadmap to the VR revolution, according to Mark Zuckerberg? A cold, dead-eyed avatar of a killer (opens in new tab); the rehiring of Meta's dismissed ethics team (opens in new tab)? Score one?

Mistakes, mistakes, and more mistakes. Mark Zuckerberg took the stage at yesterday's Meta Connect event with his digital double avatar.

Meta's Horizon avatar will be bipedal at some point late next year. But for now, those of us outside of Meta's C-suite are stuck with the old legless avatars.

The reason it took Meta so long to conquer 50% of the lower half of the human body, Zuckerberg said, is that legs are difficult for stand-alone VR headsets to understand. In his presentation, Zuckerberg used the example of sitting with your legs under a desk (which is a complete virtual world with endless imaginative possibilities, something I can't wait to try). So Meta needs to build an AI model that predicts what the heck your feet are doing under there, he said.

The whole announcement had an unrealistic feel to it, but this is not outlandish for Meta (open in new tab). And like Zuckerberg's selfie a few months ago, the Internet wasted no time in memeing about the inherent strangeness of a $300 billion company spending a large portion of its press event (opens in new tab) on a leg announcement.

To Old Man Zach's credit, MetaConnect was not 100% always all legs. The company also took the opportunity to launch the $1,500 Meta Quest Pro (opens in new tab). Perhaps this painful price tag is to cover the cost of intensive leg R&D.

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