Sony remains vague about future PC plans

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Sony remains vague about future PC plans

Over the past two years, Sony has made its entry onto the PC platform with ports of blockbusters like "God of War," "Horizon Zero Dawn," and "Spider-Man." Those ports were (for the most part) pretty good, too, so it seems that the publisher is seriously considering the PC as a vector for the PlayStation's best work.

On the other hand, the publisher remains fairly vague about its future plans: in a brief interview with Reuters, PlayStation Studios head Hermen Hulst kept his cards close to his chest about continuing the push to PC and mobile . He said, "Further investments in PCs, mobile, and areas of increased expansion into live services are definitely doable for us."

Yes, that's it. Whether Hulst is winking at investments already underway or simply making throwaway comments is unclear; given the evidence that PCs are a very strong market, it seems odd that he would say something so general about potential PC plans. According to a business segment briefing earlier this year, Sony expects to make $80 million from PC sales in fiscal year 2021, a figure that is expected to jump to $300 million (open in new tab) by the end of fiscal year 2022. Furthermore, with the recent acquisition of Nixxes Software, a PC porting developer, one gets the sense that Hulst wants to get serious about this platform, despite the odd lack of commitment in his comments.

Outside of the PC possibilities, Hulst also mentioned branching out beyond the medium of video games when discussing Sony's recent minority stake in From Software. (Open in new tab) "Our first priority should be to collaborate on the game development side, but it is not inconceivable that we could explore opportunities with the PlayStation production effort. The idea of an Elden Ring show or film sounds kind of nice, but it's another vague statement.

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