Destiny 2 gets a "glass safe" in May.

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Destiny 2 gets a "glass safe" in May.

In September 2014, the first raid, Vault of Glass, appeared in the original Destiny, a cooperative FPS puzzle box that required a full team of six players, featured multi-level boss fights and environmental challenges, and was billed as Destiny's most difficult mission. Destiny and its sequel, nothing else has captured players' imaginations quite like it.

That's probably why Bungie brought this mission back. Last year, it was announced that Destiny 2 would lose some old planets and raids, but that the first game's Cosmodrome and Vault of Glass would be added during Year 4; in the latest of Bungie's weekly updates, the date for the Vault of Glass' return was set for May 22, with a new date of May 23, It turns out that it is not exactly the same thing.

"The story will remain the same, but you may notice other differences. Our goal was to bring it closer to the feeling you remember, and we've made some updates to bring this content up to Destiny 2 standards." While the specific changes are not explained, it is mentioned that the opening area will be a private instance rather than a shared space, and that you will no longer be able to wander around and explore the rest of the planet.

Also, there will be an initial race to completion and the contest mode will be active for the first 24 hours. For those of you who aren't sure what the big deal is, here's how being the first to finish the raid will change your life.

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