Toys for Bob's transition to "War Zone" support studio will not lead to layoffs, Activision confirms.

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Toys for Bob's transition to "War Zone" support studio will not lead to layoffs, Activision confirms.

Update: An Activision spokesperson has refuted allegations that Toys For Bob's pivot to supporting Call Of Duty: Warzone resulted in mass layoffs, as suggested by one former employee.

"Reports that layoffs have taken place at Toys For Bob are false," a spokesperson told PC Gamer in an email. 'There have been no recent layoffs at the studio. The development team is fully operational and we currently have a number of full-time positions available. The studio continues to support Crash Bandicoot 4: It's About Time and is excited to provide additional development support for the recent Call of Duty Warzone."

Original Article Toys For Bob, developer of Activision's recently released "Spyro" and "Crash Bandicoot" remakes and the new platformer "Crash 4," is moving the war machine for "Call of Duty: Warzone" and asked for help to keep it going. [The 3D platformer veteran broke the news this week on Instagram and Twitter, announcing that it would be working to support Season 3 of Activision's Battle Royale Tony Hawk's Pro Skater 1+2 developer Vicarious Visions has been reassigned to Blizzard's full-time support studio, marking the second time this year that the publisher has turned a throwback studio into a support house.

The post does not reveal whether TFB has similarly left its own projects altogether. However, according to former character artist Nicholas Cole, TFB responded "yes" when asked if he was only working on "Call of Duty" games now, although Cole also suggested that there were layoffs as he transitioned to Warzone development, Activision stated that there was no such thing.

Activision has since clarified that no such layoffs have taken place and that the studio is "fully operational" and actively hiring to continue to support Crash 4 and Call of Duty Warzone.

Toys For Bob's throwback platformer work has been critically acclaimed, with "Crash Bandicoot N. Sein Trilogy" selling over 10 million copies as of Activision's 2019 year-end financial results. However, this pales in comparison to "Warzone," which recently surpassed 100 million players. It makes sense that Activision would want to put more staff into its cash cow in order to reduce game glitches and stem the spread of cheating.

However, like Vicarious Visions before it, it would be a little sad to see Activision pull back from its tremendous remastering efforts; Toys For Bob proved it could make a great platformer, and VV did the same with its arcade skateboarding game. VV did the same thing with their arcade skateboarding game. It's a shame that neither will be given a venue to push their talents further.

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