I gathered a legion of spritillers in "Wild at Heart".

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I gathered a legion of spritillers in "Wild at Heart".

Spent hours in the "deep woods" kneading small windmills, smashing glowing vegetables, and creating strange contraptions. Gaining power while gathering materials to design an army of sprite minions. Who wouldn't want that one?

This is Moonlight Kids' hand-drawn puzzle adventure game Wild at Heart. Reminiscent of Alice in Wonderland, the game focuses primarily on friendship and childhood escapades.

Its art style is reminiscent of the 2014 animated film Song of the Sea, which, coupled with SFX comparable to ASMR, creates the sensation of being wrapped in a cozy blanket, and the charming cast of bizarre characters takes you into a strangely nostalgic world The film takes you on a journey into a strangely nostalgic world, with a charming cast of bizarre characters.

Much like the Pikmin series, the game hatches small fantasy forest creatures and hurls them at unsuspecting enemies. As you wade through the undergrowth and solve simple logic puzzles scattered throughout, you'll improve your abilities to reach previously unreachable places.

While it sounds like your average puzzle adventure, the game's script brings the 2D world to life with a sprinkling of surreal humor.

Some of the story elements feel like overkill, such as avoiding the darkness for evil, but it feels like a conscious spoof of the genre. Your character is called "Wake," a small boy who has wandered through a wooden door.

And I feel like the developers definitely grasped my humor as they rolled out updates called "oops" patches and the like, with little wiggly text animations appearing in the dialogues. This is one for the weirdo who is ready to explore the deep-seated pain of childhood and cry a little with good (if slightly creepy) friends in a safe and cozy space.

If you want a cute, nonsensical adventure, it's worth buying. And remember what we always say... "Darkness is bad."

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