Invincibility toggle added to "Psychonauts 2".

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Invincibility toggle added to "Psychonauts 2".

"Psychonauts 2" may feature a tunnel of spinning teeth, but that doesn't mean you have to die, Double Fine has confirmed. The long-in-development sequel has an invincibility toggle, allowing novices to play the game without ever dying.

The studio confirmed this on Twitter in a standard Twitter-branded chat. If you play Psychonauts 2 with the invincibility toggle on, you still played P2," the studio tweeted. All people should be able to enjoy the game," it later added.

"All ages, all possible needs," the message continued.

"It is an ongoing and important process for our industry and a challenge we must meet. At the end of the day' we want you to have fun, to laugh, to experience stories that affect you. No matter what the conditions.

Perhaps anticipating backlash from some quarters, Double Fine, uh, second-guessed it." Excuse me, but I beat "Sword Guy Serious Time" in no-hit hard mode. And I don't think so, like you can even comment on things if you are not a Diamond 6 rank in Shooty McBrum.

"Cool bud. Cool!?"

The subject of difficulty in games often rears its head: the two main warring factions are those who advocate accessibility at any cost and those who think the studio's vision should not be tampered with (the latter argument usually comes up in conversations about the "Dark Souls" game (The latter argument usually comes up in conversations about the "Dark Souls" game).

Psychonauts 2 is currently being developed with "no teeth" and is scheduled to be released on August 25.

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