Finally, a phantom impact to solve the resin problem.

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Finally, a phantom impact to solve the resin problem.

The 1.3 update for "Gensokyo Ibunroku" will be released in February and will likely fix some of the resin issues that have hampered the game since launch.

Resin is one of the biggest currencies in the game. Used to claim rewards for Leyline Blossoms, domains, and some bosses, Resin has been a point of contention in the community since launch, with players accusing the system of actively closing the door to progression.

In the latest developer discussion, miHoYo revealed that it will be changing the way resins are consumed and earned. The "majority of large events" will no longer require resin, and 1.3 events that do not use ley lines or domains will no longer require it.

Additional resins will be added to Battle Pass as well; Sojourner's Battle Pass and Gnostic Hymn will now gain 1 Fragile Resin every 10 levels. This replaces Mystic Enchantment Ores, which are now distributed elsewhere in the pass. Of course, the main caveat here is that the largest resin change requires the purchase of a Battle Pass, which is to be expected in a free-to-play gacha game.

1.3 brought some other major changes, including the ability to convert materials. There are also general quality of life changes. You can check out the full developer discussion here.

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