First major "Hitman 3" patch delivers gameplay tweaks and tactical turtlenecks

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First major "Hitman 3" patch delivers gameplay tweaks and tactical turtlenecks

Hitman 3's first major patch was released today, adding location changes, HUD and interface improvements, bug fixes, and new content such as deluxe escalation contracts and tactical turtlenecks.

Yes, tactical turtlenecks.

To get this stylish new look, you must complete the final test at the ICA facility (the culmination of the game's 3-mission tutorial). Once unlocked, it will be added to your inventory and accessible anywhere you would normally select a suit. I'm not sure what makes it "tactical," but it seems a more practical option for quiet undercover missions than 47's usual duds.

The deluxe escalations added in the update are available to owners of the deluxe edition or deluxe pack:

The sixth contract, the last deluxe escalation, will appear in March.

The HUD has also been changed to accurately indicate that Agent 47 is trespassing when performing "agility moves" such as climbing or jumping jacks; IO Interactive warns that with this change, some inconsistencies may be seen (previously, all pipes and shelves were shown as trespassing prohibited, even when they were not." We are monitoring further issues that may come up regarding this."

Players who are targeting silent assassin ratings in their missions will also notice that the job has become a bit easier to handle. The icon next to the minimap now indicates whether it is possible to achieve the rating in the current mission, and the Silent Assassin HUD has a new state that indicates when it is possible to achieve the rating if 47 erases the surveillance camera recording before exiting the level. The Silent Assassin failure indicator has also been updated to make it easier for colorblind players to identify.

Hitman 3's locale has also been adjusted in various ways, the Sniper Assassin mode has been enhanced, issues with three challenges in the game have been resolved, and several PC-specific fixes have been made: using super-resolution screenshots, adjusting FOV in Nvidia Ansel An issue that could cause ghosting and blurred images to appear when doing so has been fixed, and the possibility of AMD 5700 users crashing when attempting to load the Berlin level has been "significantly" reduced.

Several known issues remain, including missing Requiem packs, HDR issues in some setups, and a possible reconsideration of the decision to remove the ability to switch which of the 47 shoulders the game camera sees. IO is aware that there are other ongoing issues." As the most talked about topics arise, we will add them to the Known Issues section of the patch notes."

The Hitman 3 3.11 patch is now available and the full list of fixes and changes can be found at ioi.dk. The ability to import locations from the previous two "Hitman" games into "Hitman 3" has also been implemented.

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